One thing I want to do in this game is give the player complete control on how they create their character, within the limits of the attribute set. This means that the character will not have randomly generated attributes. Instead, each attribute starts off with 1 point (the minimum value), and the player can assign additional points to an attribute from a pool of points.
This lets the player customize their character as they see fit, based on how they want to play the game. If they want to specialize in combat, then they can assign more values to strength, dexterity and agility. If they want to delve more into the magical arts, they can boost their charisma and wisdom.
Not only does this allow the player more control over the game, it also gives the character more personality since they are a direct creation of the player rather than some impersonal random number generator.
This lets the player customize their character as they see fit, based on how they want to play the game. If they want to specialize in combat, then they can assign more values to strength, dexterity and agility. If they want to delve more into the magical arts, they can boost their charisma and wisdom.
Not only does this allow the player more control over the game, it also gives the character more personality since they are a direct creation of the player rather than some impersonal random number generator.
